Holy Word Pathfinder. Any nongood creature within the area of a holy. Any nongood creature within the area of a holy word spell suffers the following ill effects.
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The weapon acts as a +5 holy weapon (+5 enhancement bonus on attack. Holy word is a level 6 spell from the evocation school. Web you can call forth a holy word from the celestial realms to punish your foes. The banishment effect allows a will. If the save is successful, the creature instead takes 3d6 points of damage + 1 point per caster level (maximum +25). The effects are cumulative and concurrent. This playthrough will follow on the evil path as a orc rogue. The living grimoire literally wields the sacred word of his deity, using his holy tome to smite the foes of his god with divine might. Web 6 rows holy word is a spell in pathfinder: Web killed, paralyzed, blinded, deafened.
Web holy weapons command powerful celestial energy. The weapon acts as a +5 holy weapon (+5 enhancement bonus on attack. This effect takes place regardless of whether the creatures hear the holy word or not. Any nongood creature within the area of a holy word spell suffers the following ill effects. The living grimoire literally wields the sacred word of his deity, using his holy tome to smite the foes of his god with divine might. Web home > equipment > goods and services > religious items, toys & games this page includes various items of use or interest to religious persons or in religious rituals. Holy word is a level 6 spell from the evocation school. Nongood creatures that fail their saves also. Web creatures so banished cannot return for at least 24 hours. A successful will save reduces or. Web undead creatures are destroyed.